Know the elective subjects
Open University Unit, Languages and Faculties Unit

School of Design, Architecture and Art
Window dressing and commercial display
Digital fashion sketching
AI tools for graphic design
maquetry
Cardboard furniture
Landscape and architecture: intervention strategies
Painting and architecture
Digital architectural representation
Geographic information systems
Sketchup as a design tool for interior spaces
Window dressing and commercial display
Faculty: School of Design, Architecture and Art
Subject code: OPD0143
This elective course offers a theoretical and practical approach to the design of shop windows and commercial displays as strategic tools for visual communication and persuasion at the point of sale. The course explores key concepts of visual marketing, the language of color, lighting, composition, visual storytelling, and the creative use of materials to capture consumer attention and reinforce brand identity. Through the analysis of real-life cases and design exercises, students will develop skills to conceptualize, design, and assemble shop windows with aesthetic, functional, and commercial criteria. Scenographic experimentation, sensitivity to retail trends, and the ability to generate meaningful experiences from the exhibition space are encouraged. Aimed at students of Interior Design, Architecture, Product Design, Textile and Apparel Design, and Graphic Design. This course complements professional training by integrating creativity, strategy, and communication in the context of contemporary visual merchandising.
Hours of choice
Friday 11:00-13:00
2 credits
Digital fashion sketching
Faculty: School of Design, Architecture and Art
Subject code: OPD0145
Explore the body, movement, and clothing in digital environments. Learn to illustrate fashion figures with advanced tools in Clip Studio Paint, integrating artistic expression and technical precision into your creative process.
Hours of choice
Friday 11:00-13:00
2 credits
AI tools for graphic design
Faculty: School of Design, Architecture and Art
Subject code: OPD0146
Designing with artificial intelligence is no longer the future, it's the present. AI Tools for Graphic Design is designed for students in this field looking to integrate these technologies into their creative processes. Tools for generating and editing images, videos, interfaces, and interactive content will be covered, leveraging and enhancing prior knowledge of design theory to create with greater agility, quality, and relevance in today's digital environment.
Hours of choice
Friday 10:00-12:00
2 credits
maquetry
Faculty: School of Design, Architecture and Art
Subject code: OPD0044
The content covered ranges from the documentation of project-related information to the preparation of models for public display. Criteria regarding scale, environment, and use of materials are reviewed; practical work is also conducted with progress and delivery models. Additionally, artisanal and digital construction techniques (laser cutting) are considered; finally, appropriate methods are applied to optimize processes and improve results. This elective course helps students create tangible scale models of interior design projects. It is primarily linked to the Creative and Project Workshops, runs parallel to the content presented therein, and is intended to prepare students for the processes and delivery of work. The relevance of this course lies in offering the opportunity to approach and access the project from multiple angles and perspectives, allowing for a comprehensive understanding of the intervention and the impact it has on its environment, something unattainable through other means. This level of description and depth is reflected in improved projects and explanations that will be useful throughout one's professional career.
Hours of choice
Wednesday 15:00-17:00
2 credits
Cardboard furniture
Faculty: School of Design, Architecture and Art
Subject code: OPD0144
This course explores the design and construction of furniture using cardboard as the primary material, highlighting its versatility, structural strength, and sustainable potential. Through practical exercises, students investigate joints, folding, reinforcements, and assembly techniques, developing functional prototypes with an ergonomic and aesthetic focus.
Hours of choice
Thursday 11:00-13:00
2 credits
Landscape and architecture: intervention strategies
Faculty: School of Design, Architecture and Art
Subject code: OPD0097
Landscape Architecture addresses the habitability of outdoor spaces by articulating architecture with the environmental, physical, cultural, social, and heritage context in which we live. This course explores landscape strategies, principles of composition, and the selection of plant elements according to their form, use, and arrangement. This course aims to strengthen the environmental relationship between different biotic and abiotic factors and to assertively integrate architectural work into its context. Due to the subject's content, it is recommended for students who have passed Workshop 3.
Hours of choice
Wednesday 11:00-13:00
2 credits
Painting and architecture
Faculty: School of Design, Architecture and Art
Subject code: OPD0138
This course invites you to explore the intersections between painting and architecture from a two-way perspective. First, painting, thanks to its dependence on a generally flat, often mobile or more versatile medium, has often occupied a more objective position than architecture, which is often subject to more heavily utilitarian restrictions. Mannerism, as well as the avant-garde movements, including Constructive movements and those derived from Dadaism/Surrealism, have made important contributions to architecture by questioning—depending on their temporality—the traditional objectives of painting. In the opposite direction, however, periods such as the late Gothic/early Renaissance, the work of Claude Lorraine, and late 19th-century reflections on naturalism have found echoes in architecture for their reflection, also nourishing 20th-century architectural thought. The two-way relationship between architecture and painting is not limited to the influence they have on each other, but is characterized by a constant and fruitful dialogue, the aim of which is to provide students with a solid and current theoretical framework upon which to base their architectural projects.
Hours of choice
Tuesday 11:00-13:00
2 credits
Digital architectural representation
Faculty: School of Design, Architecture and Art
Subject code: OPD0126
Using two digital platforms, this course is an introduction to basic three-dimensional modeling (formal and free spatial exploration) and architectural project documentation using BIM (Building Information Modeling) software. Initially, the course focuses on teaching the skills necessary for the initial conceptualization phase of an architectural design. The second part focuses on the tools for documenting and technically communicating architectural project proposals. Students learn to generate basic 3D modeling elements and experiment with different visualization styles.
Hours of choice
Friday 11:00-13:00
2 credits
Geographic information systems
Faculty: School of Design, Architecture and Art
Subject code: OPD0125
This course covers basic mapping criteria and the use of Geographic Information Systems (GIS) as a means of providing a comprehensive understanding of the city and its territory. GIS allows for the incorporation and analysis of non-spatial data, such as social, economic, environmental, and morphological aspects, among others, related to a specific space.
Hours of choice
Friday 15:00-17:00
2 credits
Sketchup as a design tool for interior spaces
Faculty: School of Design, Architecture and Art
Subject code: OPD0077
This is an elective course focused on developing digital skills applied to interior design through the use of SketchUp software. The course introduces students to the creation of three-dimensional models with precision, efficiency, and a design approach, allowing them to visualize and communicate spatial proposals clearly and professionally. Through practical exercises, concepts such as basic modeling, volumetric composition, application of materials, lighting, components, and scenes, as well as technical and visual representation strategies, are covered. The program's use is promoted as a tool for spatial analysis, creative development, and the presentation of ideas in academic and professional settings. This course is ideal for those seeking to strengthen their three-dimensional graphic language and complement their design processes with accessible and versatile technology, enhancing their ability to represent interior projects with greater realism, control, and technical coherence. No prior knowledge of the software is required.
Hours of choice
Friday 09:00-11:00
2 credits